This week I got a lot done with the Far Cry 4 editor. I completely finished the driving area of my first level and I am starting to work on the wing suit and grappling section of my level. However before I started that I redid all of the scripting and animation of the NPC's of my level. I have learnt a lot about scripting my enemy characters to do specific animations that really made my game world feel realistic and living. My next step is to finish the grappling and wing suit section and finally complete the airport section. I cant wait to finish up my first level because I will then prepare it as a playable prototype and show it off. I came across a very funny moment while play testing the driving section of my level; When the enemy AI spawned it would actually spawn in front of my vehicle and behind it, which caused a massive crash and a demolition derby. As fun as this was I had to change the enemy vehicle spawn so that the level was balanced. That was my 2
0% Time Reflection week #5.
Tuesday, March 8, 2016
Tuesday, March 1, 2016
20% Time Reflection Week #3 and 4
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